Watt, A., & Maddock, S. (2000). Computer games technology and higher education. Virtual reality : the journal of the Virtual Reality Society, 5(4), 185-194. https://doi.org/10.1007/BF01408517
Chicago Style (17th ed.) CitationWatt, A., and S. Maddock. "Computer Games Technology and Higher Education." Virtual Reality : The Journal of the Virtual Reality Society 5, no. 4 (2000): 185-194. https://doi.org/10.1007/BF01408517.
MLA (9th ed.) CitationWatt, A., and S. Maddock. "Computer Games Technology and Higher Education." Virtual Reality : The Journal of the Virtual Reality Society, vol. 5, no. 4, 2000, pp. 185-194, https://doi.org/10.1007/BF01408517.
Warning: These citations may not always be 100% accurate.