Continuous natural user interface Reducing the gap between real and digital world
Augmented reality (AR) presentation enables the creation of natural user interfaces that employ the whole user's environment as interaction device. Additionally, by using hand based 3D interaction with gestures that have a physical meaning like grabbing, dragging, and dropping this leads to a u...
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Published in | 2009 8th IEEE International Symposium on Mixed and Augmented Reality pp. 23 - 26 |
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Main Authors | , |
Format | Conference Proceeding |
Language | English |
Published |
Washington, DC, USA
IEEE Computer Society
01.01.2009
IEEE |
Series | ACM Other Conferences |
Subjects | |
Online Access | Get full text |
ISBN | 9781424453900 1424453909 |
DOI | 10.1109/ISMAR.2009.5336502 |
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Abstract | Augmented reality (AR) presentation enables the creation of natural user interfaces that employ the whole user's environment as interaction device. Additionally, by using hand based 3D interaction with gestures that have a physical meaning like grabbing, dragging, and dropping this leads to a user experience that is intuitive, since close to the real world's behavior. We propose a novel approach to an AR-based natural user interface, that goes one step further by enabling the contents of the interface to switch domains from a virtual instance in AR to a physical instance in the real-world. All instances stay associated and changes made to the physical instance will be reflected on the virtual one. Because the behavior of our interface in AR is in key aspects consistent with the real-world, the gap between those domains is made less salient. To demonstrate our concept, we have implemented an exemplary industrial use case. Our main contribution is the methodology for an intuitive interface we call continuous natural user interface (CNUI). Additionaly, we conducted a user study to investigate the acceptance of this kind of interface. Results indicate an ergonomic ease and after a training period also an increased performance when using our system. |
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AbstractList | Augmented reality (AR) presentation enables the creation of natural user interfaces that employ the whole user's environment as interaction device. Additionally, by using hand based 3D interaction with gestures that have a physical meaning like grabbing, dragging, and dropping this leads to a user experience that is intuitive, since close to the real world's behavior. We propose a novel approach to an AR-based natural user interface, that goes one step further by enabling the contents of the interface to switch domains from a virtual instance in AR to a physical instance in the real-world. All instances stay associated and changes made to the physical instance will be reflected on the virtual one. Because the behavior of our interface in AR is in key aspects consistent with the real-world, the gap between those domains is made less salient. To demonstrate our concept, we have implemented an exemplary industrial use case. Our main contribution is the methodology for an intuitive interface we call continuous natural user interface (CNUI). Additionaly, we conducted a user study to investigate the acceptance of this kind of interface. Results indicate an ergonomic ease and after a training period also an increased performance when using our system. |
Author | Stricker, Didier Petersen, Nils |
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PublicationTitle | 2009 8th IEEE International Symposium on Mixed and Augmented Reality |
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SubjectTerms | and virtual realities I.3.6 [COMPUTER GRAPHICS]: Methodology and Techniques Artificial augmented Augmented reality Computer graphics Computing methodologies Computing methodologies -- Computer graphics Computing methodologies -- Computer graphics -- Graphics systems and interfaces Computing methodologies -- Computer graphics -- Graphics systems and interfaces -- Virtual reality Ergonomics H.5.2 [INFORMATION INTERFACES AND PRESENTATION]: User Interfaces Human-centered computing Human-centered computing -- Human computer interaction (HCI) Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Mixed -- augmented reality Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Virtual reality Industrial training Input devices and strategies H.5.1 [INFORMATION INTERFACES AND PRESENTATION]:Multimedia Information Systems Interaction techniques Keyboards Mice Multimedia systems Switches User interfaces Virtual reality |
Subtitle | Reducing the gap between real and digital world |
Title | Continuous natural user interface |
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