Social Robotics 8th International Conference, ICSR 2016, Kansas City, MO, USA, November 1-3, 2016 Proceedings

This book constitutes the refereed proceedings of the 8th International Conference on Social Robotics, ICSR 2016, held in Kansas City, MO, USA, in November 2016. The 98 revised full papers presented were carefully reviewed and selected from 107 submissions.The theme of the 2016 conference is Socioro...

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Bibliographic Details
Main Authors Agah, Arvin, Cabibihan, John-John, Howard, Ayanna, Salichs, Miguel A, He, Hongsheng
Format eBook Conference Proceeding
LanguageEnglish
Published Cham Springer Nature 2016
Springer International Publishing AG
Springer International Publishing
Springer
Edition1
SeriesLecture Notes in Computer Science
Subjects
Online AccessGet full text
ISBN9783319474373
3319474375
3319474367
9783319474366
ISSN0302-9743
1611-3349
DOI10.1007/978-3-319-47437-3

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Table of Contents:
  • Intro -- Preface -- Organization -- Contents -- Learning Robot Navigation Behaviors by Demonstration Using a RRT* Planner -- 1 Introduction -- 1.1 Related Work -- 2 Learning a RRT* Cost Function -- 3 Cost Function for Social Navigation -- 4 Experimental Results -- 5 Conclusions and Future Work -- References -- Adaptive Robot Assisted Therapy Using Interactive Reinforcement Learning -- 1 Introduction -- 2 Related Work -- 3 Adaptive Robot Assisted Therapy -- 3.1 Robot Behavior Modeling -- 3.2 Learning Experiments -- 3.3 Policy Transfer Experiments -- 4 Interactive Learning and Adaptation Framework -- 4.1 Preliminary Experiments -- 5 Discussion and Future Work -- References -- Personalization Framework for Adaptive Robotic Feeding Assistance -- 1 Introduction -- 2 Related Work -- 3 The FUTE Personalization Framework -- 4 Experimental Assessment: User-Centered Feeding Assistance -- 4.1 The Robot Feeding Process -- 4.2 Feeding Personalization -- 4.3 Teaching Modes: Unassisted vs. Compliant Reproduction -- 4.4 Automatic Parameter Extraction -- 5 Conclusions -- References -- A Framework for Modelling Local Human-Robot Interactions Based on Unsupervised Learning -- 1 Introduction -- 2 Demonstrated Tasks -- 3 GMMs for Interaction Modeling -- 4 The Reproduction Planner -- 5 Experimental Results -- 5.1 Gathering the Data for Learning -- 5.2 Metrics -- 5.3 Results -- 6 Conclusions and Future Work -- References -- Using Games to Learn Games: Game-Theory Representations as a Source for Guided Social Learning -- Abstract -- 1 Introduction -- 2 Background and Related Work -- 3 Representing Interactive Games -- 4 Teaching a Robot an Interactive Game -- 5 Experiments -- 6 Conclusion -- References -- User Evaluation of an Interactive Learning Framework for Single-Arm and Dual-Arm Robots -- 1 Introduction -- 1.1 Relevant Work -- 2 Algorithms -- 2.1 Robot Control
  • 2.2 Gesture Recognition and Motion Following -- 2.3 User Intervention -- 3 Methodology -- 3.1 Hardware -- 3.2 Experimental Setup -- 3.3 Performance and Workload Measures -- 3.4 Data Analysis -- 4 Results and Discussion -- 4.1 Performance Analysis -- 4.2 Overall Workload -- 5 Conclusion -- References -- Formalizing Normative Robot Behavior -- 1 Introduction -- 2 Modeling Normative Robot Behavior -- 2.1 Environment -- 2.2 Perception -- 2.3 Execution -- 3 Generating Normative Behavior -- 4 Evaluating Normative Behavior -- 5 Case Study: Socially Normative Crowd Navigation -- 6 Related Work -- 7 Conclusions -- References -- Decision-Theoretic Human-Robot Interaction: Designing Reasonable and Rational Robot Behavior -- Abstract -- 1 Introduction -- 2 State-of-the-Art Robot Behavior Design and Interpretation -- 3 Importance of Legible and Predictable Robot Behavior -- 4 Rational and Reasonable Action Choices -- 5 Designing Reasonable and Rational Robot Behaviors -- 6 Improving Human-Robot Interaction -- 7 Discussion -- References -- Physiologically Inspired Blinking Behavior for a Humanoid Robot -- Abstract -- 1 Introduction -- 2 Background -- 3 Method -- 4 Results -- 5 Discussion -- 6 Conclusions -- Acknowledgment -- References -- Infinite Personality Space for Non-fungible Robots -- 1 Introduction -- 2 Related Work -- 3 Approach -- 3.1 Implementation -- 4 Experiments and Results -- 4.1 Quantitative -- 4.2 Qualitative -- 5 Future Work -- 6 Conclusions -- References -- Investigating the Differences in Effects of the Persuasive Message's Timing During Science Learning to Overcome the Cognitive Dissonance -- 1 Introduction -- 2 Background -- 2.1 Cognitive Dissonance and Gamma Window -- 2.2 Counter Attitudinal Actions -- 3 Method -- 3.1 ROBOMO Architecture -- 3.2 Apparatus -- 3.3 Procedure -- 3.4 Experiment Conditions -- 3.5 Survey -- 4 Subjective Results
  • Designing a Social Robot to Assist in Medication Sorting -- 1 Introduction -- 2 Background -- 3 Development and Assessment of Medication Sorting Task -- 4 Autonomous Robot Design -- 4.1 Architecture -- 4.2 Vision System -- 4.3 Script Execution -- 4.4 Medication Management and Assistance -- 5 Evaluation -- 5.1 Method -- 5.2 Results -- 5.3 Discussion -- 6 General Discussion -- 7 Conclusion -- References -- Other-Oriented Robot Deception: How Can a Robot's Deceptive Feedback Help Humans in HRI? -- Abstract -- 1 Introduction -- 2 Related Work -- 2.1 Robot Deception -- 2.2 Potential Other-Oriented Robot Deception Contexts -- 3 HRI Study Design -- 3.1 Study Procedure -- 3.2 Study Setup -- 3.2.1 Between-Subject Conditions (True Feedback vs. Deceptive Feedback) -- 3.2.2 Within-Subject Conditions (Robot vs. Monitor) -- 3.3 Research Hypothesis -- 4 Results -- 5 Conclusions -- Acknowledgments -- References -- Ethically-Guided Emotional Responses for Social Robots: Should I Be Angry? -- Abstract -- 1 Introduction -- 2 Related Work -- 3 Ethical Emotion Generation System (EEGS) -- 3.1 Interaction Module -- 3.2 Appraisal Module -- 3.3 Compensation Module -- 3.4 Relationship Module -- 3.5 Affect Generation Module -- 3.6 Expression Module -- 4 Example Scenarios -- 5 Conclusion -- References -- Interactive Navigation of Mobile Robots Based on Human's Emotion -- 1 Introduction -- 1.1 Motivation and Contributions -- 1.2 Related Work -- 2 Interactive Obstacle Avoidance Based on Human's Emotion -- 2.1 Artificial Potential Field Approach for Obstacle Avoidance -- 2.2 Personal Space Assumption -- 2.3 Behavior Design from Human Emotions -- 2.4 A New Potential Function Considering Human's Emotion -- 3 Simulation Results -- 3.1 Obstacle Avoidance Without Human -- 3.2 Obstacle Avoidance with Humans -- 4 Practical Experiments -- 5 Conclusion -- References
  • 2 Competition Scenario -- 3 Instantiation -- 4 Observations Reported by the Competitors -- 5 Subjective Analysis -- 6 Conclusion and Future Work -- References -- The Effects of Cognitive Biases in Long-Term Human-Robot Interactions: Case Studies Using Three Cogn ... -- Abstract -- 1 Introduction -- 2 The Model: Imperfect Robot Using Cognitive Bias -- 3 Experiment Setup -- 4 Data Analysis -- 5 Discussion -- 6 Conclusion -- References -- Ethical Decision Making in Robots: Autonomy, Trust and Responsibility -- 1 Introduction -- 2 Autonomy -- 2.1 Ethical Decision Making -- 2.2 Top-Down and Bottom-Up Decision Making -- 3 Trust and Predictability in a Robot's Ethical Decisions -- 4 The Moral Responsibility of Robots -- 4.1 Can Robots Be Responsible? -- 5 Conclusions -- References -- How Facial Expressions and Small Talk May Influence Trust in a Robot -- Abstract -- 1 Introduction -- 2 Background -- 3 Methodology -- 4 Implementation -- 5 Results -- 6 Discussion and Future Works -- Acknowledgment -- References -- A Study on Trust in a Robotic Suitcase -- 1 Introduction -- 2 Related Work -- 3 Methodology -- 3.1 The Robot -- 3.2 Measures -- 3.3 Pilot Study -- 3.4 Main Study -- 4 Results -- 5 Discussion -- 6 Conclusions and Future Work -- References -- How Much Should a Robot Trust the User Feedback? Analyzing the Impact of Verbal Answers in Active Learning -- 1 Introduction -- 2 Learning Scheme -- 2.1 Proposed Approach for Active Learning -- 3 Evaluation -- 3.1 Experimental Setup and Method -- 4 Results -- 4.1 Filters for Active Learning -- 4.2 Learning Results -- 5 Conclusions -- References -- Recommender Interfaces: The More Human-Like, the More Humans Like -- 1 Introduction -- 2 A Movie Recommendation Case Study -- 2.1 Recommending Interfaces -- 3 Experimental Results -- 3.1 Testing Procedure -- 3.2 Results Analysis -- 4 Conclusions -- References
  • Social Human-Robot Interaction: A New Cognitive and Affective Interaction-Oriented Architecture
  • 5 Objective Results -- 6 Discussion -- 6.1 Effectiveness of Proposing a Persuasive Message During Science Learning to Encourage the Student -- 6.2 Effectiveness of Proposing a Message During Gamma Window -- 6.3 Zeigarnik Effect Backfires the Persuasive Message Proposed Before Gamma Window -- 7 Conclusion and Future Research -- References -- Investigating the Effects of the Persuasive Source's Social Agency Level and the Student's Profile to Overcome the Cognitive Dissonance -- 1 Introduction -- 2 Counter-Attitudinal Actions -- 3 Students Different Profiles -- 4 Hypothesis -- 5 ROBOMO Architecture -- 6 Apparatus -- 7 Methodology -- 8 Experiment -- 9 After Experiment Survey and the Considered Dependent Variables -- 10 Results: Hypothesis 1 Investigation -- 10.1 Results: Hypothesis 2 Investigation -- 10.2 Results: Hypothesis 3 Investigation -- 11 Relational Students Are Easy to Be Persuaded Than Though-Minded Students -- 12 Animated Agents as the Best Persuasive Message Sources -- 13 Interaction's Effect (Student's Profile X Persuasive Source) -- 14 Conclusion -- References -- Responsive Social Agents -- 1 Introduction -- 2 Terminology -- 2.1 Variables, Time Spans, and Value Assignments -- 2.2 Agents and Interaction -- 2.3 Appropriate Behavior -- 2.4 Approaches to Finding Socially Appropriate Behavior -- 3 Implications and Challenges for a Setting-Specific Approach -- 3.1 Estimating the Required Setting Variables -- 3.2 The Knowledge to Select the Best Action -- 4 Implications and Challenges for a Responsive Approach -- 4.1 Estimating the Required Setting Variables -- 4.2 The Improvement Strategy to Select Better Actions -- 4.3 Quality of the Selected Action -- 5 Applications of Responsiveness in Social Agents -- 6 Discussion -- References -- A Human-Robot Competition: Towards Evaluating Robots' Reasoning Abilities for HRI -- 1 Introduction