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Search-Based Procedural Content Generation: A Taxonomy and Survey
Togelius, J., Yannakakis, G. N., Stanley, K. O., Browne, C.
Published in IEEE transactions on computational intelligence and AI in games. (01.09.2011)
Published in IEEE transactions on computational intelligence and AI in games. (01.09.2011)
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Journal Article
A Survey on Story Generation Techniques for Authoring Computational Narratives
Kybartas, Ben, Bidarra, Rafael
Published in IEEE transactions on computational intelligence and AI in games. (01.09.2017)
Published in IEEE transactions on computational intelligence and AI in games. (01.09.2017)
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Journal Article
Learning to Generate Video Game Maps Using Markov Models
Snodgrass, Sam, Ontanon, Santiago
Published in IEEE transactions on computational intelligence and AI in games. (01.12.2017)
Published in IEEE transactions on computational intelligence and AI in games. (01.12.2017)
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Journal Article
Adaptivity Challenges in Games and Simulations: A Survey
Lopes, Ricardo, Bidarra, Rafael
Published in IEEE transactions on computational intelligence and AI in games. (01.06.2011)
Published in IEEE transactions on computational intelligence and AI in games. (01.06.2011)
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Journal Article
The 2010 Mario AI Championship: Level Generation Track
Shaker, N., Togelius, J., Yannakakis, G. N., Weber, B., Shimizu, T., Hashiyama, T., Sorenson, N., Pasquier, P., Mawhorter, P., Takahashi, G., Smith, G., Baumgarten, R.
Published in IEEE transactions on computational intelligence and AI in games. (01.12.2011)
Published in IEEE transactions on computational intelligence and AI in games. (01.12.2011)
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Journal Article
A Survey of Monte Carlo Tree Search Methods
Browne, C. B., Powley, E., Whitehouse, D., Lucas, S. M., Cowling, P. I., Rohlfshagen, P., Tavener, S., Perez, D., Samothrakis, S., Colton, S.
Published in IEEE transactions on computational intelligence and AI in games. (01.03.2012)
Published in IEEE transactions on computational intelligence and AI in games. (01.03.2012)
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Journal Article
An Automatically Generated Evaluation Function in General Game Playing
Waledzik, Karol, Mandziuk, Jacek
Published in IEEE transactions on computational intelligence and AI in games. (01.09.2014)
Published in IEEE transactions on computational intelligence and AI in games. (01.09.2014)
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Journal Article
Dynamic Game Difficulty Scaling Using Adaptive Behavior-Based AI
Chin Hiong Tan, Kay Chen Tan, Tay, A.
Published in IEEE transactions on computational intelligence and AI in games. (01.12.2011)
Published in IEEE transactions on computational intelligence and AI in games. (01.12.2011)
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Journal Article
Controlled Procedural Terrain Generation Using Software Agents
Doran, Jonathon, Parberry, Ian
Published in IEEE transactions on computational intelligence and AI in games. (01.06.2010)
Published in IEEE transactions on computational intelligence and AI in games. (01.06.2010)
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Journal Article
Two-Stage Monte Carlo Tree Search for Connect6
Yen, Shi-Jim, Yang, Jung-Kuei
Published in IEEE transactions on computational intelligence and AI in games. (01.06.2011)
Published in IEEE transactions on computational intelligence and AI in games. (01.06.2011)
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Journal Article