Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications.
Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition...
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| Main Author | |
|---|---|
| Other Authors | |
| Format | Electronic eBook |
| Language | English |
| Published |
London, United Kingdom :
Institution of Engineering & Technology,
2022.
|
| Series | Computing and Networks
|
| Subjects | |
| Online Access | Full text |
| ISBN | 9781785615795 1785615793 9781785615788 1785615785 |
| Physical Description | 1 online resource (428 pages) |
Cover
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| 001 | kn-on1287130751 | ||
| 003 | OCoLC | ||
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| 100 | 1 | |a Lafruit, Gauthier. | |
| 245 | 1 | 0 | |a Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications. |
| 264 | 1 | |a London, United Kingdom : |b Institution of Engineering & Technology, |c 2022. | |
| 300 | |a 1 online resource (428 pages) | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a computer |b c |2 rdamedia | ||
| 338 | |a online resource |b cr |2 rdacarrier | ||
| 490 | 0 | |a Computing and Networks | |
| 506 | |a Plný text je dostupný pouze z IP adres počítačů Univerzity Tomáše Bati ve Zlíně nebo vzdáleným přístupem pro zaměstnance a studenty | ||
| 520 | |a Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition and 3D rendering. | ||
| 590 | |a Knovel |b Knovel (All titles) | ||
| 650 | 0 | |a Virtual reality. | |
| 655 | 7 | |a elektronické knihy |7 fd186907 |2 czenas | |
| 655 | 9 | |a electronic books |2 eczenas | |
| 700 | 1 | |a Teratani, Mehrdad. | |
| 776 | 0 | 8 | |i Print version: |a Lafruit, Gauthier. |t Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications. |d Stevenage : Institution of Engineering & Technology, ©2022 |z 9781785615788 |
| 856 | 4 | 0 | |u https://proxy.k.utb.cz/login?url=https://app.knovel.com/hotlink/toc/id:kpVRLFIVT1/virtual-reality-and?kpromoter=marc |y Full text |