Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications.
Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition...
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| Main Author | |
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| Other Authors | |
| Format | Electronic eBook |
| Language | English |
| Published |
London, United Kingdom :
Institution of Engineering & Technology,
2022.
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| Series | Computing and Networks
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| Subjects | |
| Online Access | Full text |
| ISBN | 9781785615795 1785615793 9781785615788 1785615785 |
| Physical Description | 1 online resource (428 pages) |
Cover
| Summary: | Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition and 3D rendering. |
|---|---|
| ISBN: | 9781785615795 1785615793 9781785615788 1785615785 |
| Access: | Plný text je dostupný pouze z IP adres počítačů Univerzity Tomáše Bati ve Zlíně nebo vzdáleným přístupem pro zaměstnance a studenty |
| Physical Description: | 1 online resource (428 pages) |