Instructional design fieldbook

"From a field developed out of the need to train military personnel at scale to its current role in enabling virtual learning and training experiences, instructional design has developed into a complex, multifaceted discipline. The modern instructional design process goes by many names (e.g., l...

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Bibliographic Details
Other Authors Wolfe-Burleson, Kathryn A. (Editor), Herron, Josh (Editor), Zimmerman, Aaron Samuel, 1982- (Editor)
Format Electronic eBook
LanguageEnglish
Published Bingley, U.K : Emerald Publishing Limited : Information Age Publishing, Inc., 2022.
Subjects
Online AccessFull text
ISBN9781806602698
DOI10.1108/9781648029530
Physical Description1 online resource (xvi, 228 pages)

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080 |a 37 
082 0 4 |a 371.3  |2 23 
245 0 0 |a Instructional design fieldbook /  |c edited by Kathryn A. Wolfe-Burleson (Anderson University), Josh Herron (Anderson University), and Wanda V. Chaves (University of South Carolina). 
264 1 |a Bingley, U.K :  |b Emerald Publishing Limited :  |b Information Age Publishing, Inc.,  |c 2022. 
300 |a 1 online resource (xvi, 228 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references. 
505 0 |a Foreword / Luke Hobson -- Introduction / Kathryn A. Wolfe-Burleson, Josh Herron, and Wanda V. Chaves -- Section I. Current topics. Introduction -- Chapter 1. A case study in connecting students and learning in a pandemic era: Enhancing student engagement and persistence / Melanie Morgan Jackson -- Chapter 2. Navigating buy-in: Implementing a university-wide accessibility initiative / Amy Ostrom and Jeremy Dickerson -- Section II. K-12 education. Introduction -- Chapter 3. The making of makerspaces in the elementary classroom / Maghan Evans Churchill -- Chapter 4. Bringing instructional design and educational technology to k-12 / Kathryn A. Wolfe-Burleson -- Section III. Higher education. Introduction -- Chapter 5. Team-based design: A case study / Gary Chinn, Kate Miffitt, and Katrina Wehr -- Chapter 6. Is pedagogy as important as we think / JeVaughn Lancaster -- Section IV. Business. Introduction -- Chapter 7. Development rich-time poor: How game based developmental experiences provide impactful performance interventions for corporate learners / Allyson L. Copeland, Madhura Sarkar, Brooke B. Saldivar, and Elaine C. Tricoli -- Chapter 8. Changing processes, changing minds: Achieving radical results in manufacturing / Ed Cucinelli and Wanda V. Chaves -- Chapter 9. A university partnership to develop a family-owned enterprise training program / Josh Herron, Andria Carpenter, and Scott Whitaker -- Section V. Entertainment. Introduction -- Chapter 10. The creation of cirque du soleil's acro-artistic training program / Caitlan Maggs, Bernard Petiot, and Wanda V. Chaves -- Chapter 11. Building multicultural strength to enhance customer and employee experience / Angie Sola and Wanda V. Chaves -- Section VI. Healthcare. Introduction -- Chapter 12. Urgent medical training during the COVID-19 pandemic / Natalie Budesa -- Chapter 13. Implementation of ehr in an ophthalmic/optometric office / LaToya C. Ligon. About the Authors. 
506 |a Plný text je dostupný pouze z IP adres počítačů Univerzity Tomáše Bati ve Zlíně nebo vzdáleným přístupem pro zaměstnance a studenty 
520 |a "From a field developed out of the need to train military personnel at scale to its current role in enabling virtual learning and training experiences, instructional design has developed into a complex, multifaceted discipline. The modern instructional design process goes by many names (e.g., learning experience design, learning engineering, training and development, organizational development) and continues to adapt with continual changes in society and skill development needs. From mobile to remote learning as well as online and traditional classrooms, instructional designers are faced with meeting the learner where they are to design authentic and engaging learning experiences. Additionally, learning development needs have expanded outside of formal learning into professional development, on the job training, and continuous learning. The Instructional Design Fieldbook provides real-world case studies for those in the field, or entering the field, into many of the areas and situations that instructional designers (IDs) face. This text speaks to the multifaceted discipline of instructional design and supplies resources for those entering or transitioning into the field, specifically K12 education, higher education, corporate, healthcare, entertainment, and nonprofit/government sectors. Case studies and related materials will steer instructional design and learning technology students and those entering or transitioning into specific areas of instructional design towards a genuine understanding of what it is to be an instructional designer"--  |c Provided by publisher. 
588 0 |a Print version record. 
650 0 |a Instructional systems  |x Design. 
650 0 |a Educational technology. 
650 0 |a Employees  |x Training of. 
650 0 |a Entertainment events  |x Effect of technological innovations on. 
650 0 |a COVID-19 Pandemic, 2020-2023  |x Influence. 
650 7 |a Education  |x Computers & Technology.  |2 bisacsh 
650 7 |a Educational equipment and technology, computer-aided learning (CAL)  |2 thema 
655 7 |a elektronické knihy  |7 fd186907  |2 czenas 
655 9 |a electronic books  |2 eczenas 
700 1 |a Wolfe-Burleson, Kathryn A.,  |e editor. 
700 1 |a Herron, Josh,  |e editor. 
700 1 |a Zimmerman, Aaron Samuel,  |d 1982-  |e editor. 
776 0 8 |i Print version:  |z 9781648029523, 9781648029516 
776 0 8 |i PDF version:  |z 9781648029530 
856 4 0 |u https://proxy.k.utb.cz/login?url=https://doi.org/10.1108/9781648029530