Press B to belong : using esports to promote inclusive school communities

Around the world, schools are establishing and expanding esports programs as a way to grapple with issues of school refusal and poor mental health. However, educators are often unsure of how to include players from marginalised backgrounds who often need this support the most. Positioning esports pr...

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Bibliographic Details
Main Authors Harrison, Matthew (Author), Rowlings, Jess (Author), Aivaliotis-Martinez, Daniel (Author)
Format Electronic eBook
LanguageEnglish
Published Bingley, U.K. : Emerald Publishing Limited, 2024.
SeriesEmerald points.
Subjects
Online AccessFull text
ISBN9781804559284
DOI10.1108/9781804559260
Physical Description1 online resource (176 pages)

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Table of Contents:
  • Chapter 1. Why do esports present a unique opportunity for building inclusive communities?
  • Chapter 2. Everyone can play
  • Chapter 3. Creating esports programs that overcome socio-economic disadvantage
  • Chapter 4. Breaking down gender barriers
  • Chapter 5. Supporting neurodivergent players
  • Chapter 6. Adapting play for diverse physical needs
  • Chapter 7. Celebrating multiculturalism through esports
  • Chapter 8. Supporting regional, rural and remote players
  • Chapter 9. Taking the next steps in establishing your inclusive esports program.