Playable cities : the city as a digital playground
This book addresses the topic of playable cities, which use the 'smartness' of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of...
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| Other Authors | |
|---|---|
| Format | Electronic eBook |
| Language | English |
| Published |
Singapore :
Springer,
[2017]
|
| Series | Gaming media and social effects.
|
| Subjects | |
| Online Access | Full text |
| ISBN | 9789811019623 9789811019616 |
| ISSN | 2197-9685 |
| Physical Description | 1 online resource (x, 253 pages) : illustrations (some color) |
Cover
Table of Contents:
- Introduction to Playable Cities
- Creative Tourism, Social Tourism and Playful Smart Cities
- Playful Urban Interventions
- Game Engine in Urban Planning and Citizen Participation
- Thirdplaceness
- Mischief Humor in Playable Cities
- Digital Cartography for Playable Cities
- Development of Pervasive Games
- Urban Game: Operation Noose
- Engaging with the City through Urban Data Games
- Experimentation and Playfulness.