The gameful world : approaches, issues, applications

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Bibliographic Details
Format: eBook
Language: English
Published: Cambridge, Massachusetts : The MIT Press, [2014]
Subjects:
ISBN: 9780262325714
9780262028004
Physical Description: 1 online zdroj (ix, 676 pages) : illustrations.

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Table of contents

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020 |a 9780262325714  |q (ebook) 
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040 |a N$T  |b eng  |e rda  |e pn  |c N$T  |d YDXCP  |d N$T  |d IEEEE  |d JSTOR  |d E7B 
245 0 4 |a The gameful world :  |b approaches, issues, applications /  |c edited by Steffen P. Walz & Sebastian Deterding. 
264 1 |a Cambridge, Massachusetts :  |b The MIT Press,  |c [2014] 
264 4 |c ©2014 
300 |a 1 online zdroj (ix, 676 pages) :  |b illustrations. 
336 |a text  |b txt  |2 rdacontent 
337 |a počítač  |b c  |2 rdamedia 
338 |a online zdroj  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
505 8 0 |t An introduction to the gameful world /  |r Steffen P. Walz and Sebastian Deterding Manifesto for a Ludic Century /  |r Eric Zimmerman --  |t The ambiguity of games : histories and discourses of a gameful world /  |r Sebastian Deterding --  |t Why gamification is bullshit /  |r Ian Bogost --  |t Gamification as behavioral psychology /  |r Conor Linehan, Ben Kirman, and Bryan Roche --  |t Contraludics /  |r Mark Pesce --  |t Gamification and motivation /  |r C. Scott Rigby --  |t Gamification and economics /  |r Juho Hamari, Kai Huotari, and Juha Tolvanen --  |t Losing is fun /  |r McKenzie Wark --  |t Pleasurable troublemakers : gamification and design /  |r Marc Hassenzahl and Matthias Laschke --  |t Games as design archetypes /  |r John M. Carroll --  |t Behind games : playful mindsets and transformative practices /  |r Jaakko Stenros --  |t A gameful mind /  |r Buster Benson --  |t Playing the good life : gamification and ethics /  |r Miguel Sicart --  |t Games and the world /  |r Frank Lantz --  |t Playful aesthetics : toward a ludic language /  |r Mary Flanagan --  |t Gamification and post-fordist capitalism /  |r PJ Rey. 
505 8 0 |t Monkey brains and fraction bingo : in defense of fun /  |r Bernie DeKoven --  |t Gamification and culture /  |r Rilla Khaled --  |t The playpump /  |r Ralph Borland --  |t Technologies of control? : foucault and gamification /  |r Jennifer R. Whitson --  |t Privacy and data collection in the gameful world /  |r Lori Andrews --  |t Gamification and morality /  |r Evan Selinger, Jathan Sadowski, and Thomas Seager --  |t Playful systems /  |r Kevin Slavin --  |t The technical conditions of a gameful world /  |r Nicolas Nova --  |t Bot-mediated reality /  |r Daniel A. Suarez --  |t The gamepocalypse and the pleasure revolution /  |r Jesse Schell --  |t Playful design in practice /  |r Jussi Holopainen and May Stain --  |t Gamification and the enterprise /  |r Ethan Mollick and Kevin Werbach --  |t When peers select tasks and teams /  |r JP Rangaswami --  |t Gamification and social media /  |r Cliff Lampe --  |t Collaboration in the gameful world /  |r Peter Williams --  |t Massively multiplayer research : gamification and (citizen) science /  |r Seth Cooper --  |t Game state? : gamification and governance /  |r Greg Lastowka and Constance Steinkuehler --  |t Homo ludens (subspecies politikos) /  |r William Gaver --  |t The gameful city /  |r Kars Alfrink --  |t Mobilising gamification /  |r Paul Coulton --  |t Gamifying green : gamification and environmental sustainability /  |r Jon Froehlich --  |t Gamification and health /  |r Sean A. Munson, Erika Poole, Daniel B. Perry, and Tamara Peyton --  |t Learning to pivot : a play on possibility /  |r Katie Salen --  |t Gamification and learning /  |r Dennis Ramirez and Kurt Squire --  |t I'm not playful, I'm gameful /  |r Jane McGonigal. 
590 |a IEEE  |b MIT Press eBooks Library-Computing & Engineering Collection Complete 
506 |a Plný text je dostupný pouze z IP adres počítačů Univerzity Tomáše Bati ve Zlíně nebo vzdáleným přístupem pro zaměstnance a studenty univerzity 
650 0 |a Games  |x Social aspects. 
650 0 |a Play  |x Social aspects. 
650 0 |a Creative ability  |x Social aspects. 
650 0 |a Social psychology. 
655 7 |a elektronické knihy  |7 fd186907  |2 czenas 
655 9 |a electronic books  |2 eczenas 
700 1 |a Walz, Steffen P.,  |d 1973-  |e editor of compilation. 
700 1 |a Deterding, Sebastian,  |d 1978-  |e editor of compilation. 
776 0 8 |i Print version:  |t Gameful world  |z 9780262028004  |w (DLC) 2014013731  |w (OCoLC)878501814 
856 4 0 |u https://proxy.k.utb.cz/login?url=http://ieeexplore.ieee.org/servlet/opac?bknumber=7040491  |y Plný text 
992 |a BK  |c EBOOK-TN  |c MITPRESS 
999 |c 80305  |d 80305 
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