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20240911212204.0 |
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051202s2000 maua sb 001 0 eng d |
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|a 9780262269926
|q (ebook)
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035 |
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|a (OCoLC)62416571
|z (OCoLC)47969640
|z (OCoLC)149663618
|z (OCoLC)183263885
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040 |
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|a N$T
|b eng
|c N$T
|d OCLCQ
|d YDXCP
|d OCLCQ
|d OCLCG
|d OCLCQ
|d N$T
|d OCLCQ
|d OTZ
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|d OCLCO
|d OCLCQ
|d IEEEE
|d OCLCF
|d COO
|d VVN
|d B24X7
|d NLGGC
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100 |
1 |
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|a Carroll, John M.
|q (John Millar),
|d 1950-
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245 |
1 |
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|a Making use
|h [elektronický zdroj] :
|b scenario-based design of human-computer interactions /
|c John M. Carroll.
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260 |
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|a Cambridge, Mass. :
|b MIT Press,
|c c2000.
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300 |
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|a 1 online zdroj (xiv, 368 p.) :
|b ill.
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504 |
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|a Includes bibliographical references (p. [331]-349) and index.
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505 |
0 |
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|g 1.
|t The sorcerer's apprentice --
|g 2.
|t What is design? --
|g 3.
|t Scenario-based design --
|g 4.
|t Example: video information system --
|g 5.
|t Example: programming tutorial and tools --
|g 6.
|t Usability rationale --
|g 7.
|t Cumulative design --
|g 8.
|t Evaluation and theory building --
|g 9.
|t Software development --
|g 10.
|t Finding scenarios and making claims --
|g 11.
|t Getting around the task-artifact cycle --
|g 12.
|t The scenario dilemma.
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|a Plný text je dostupný pouze z IP adres počítačů Univerzity Tomáše Bati ve Zlíně nebo vzdáleným přístupem pro zaměstnance a studenty univerzity
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|a Human-computer interaction.
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655 |
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7 |
|a elektronické knihy
|7 fd186907
|2 czenas
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655 |
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9 |
|a electronic books
|2 eczenas
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776 |
0 |
8 |
|i Print version:
|a Carroll, John M. (John Millar), 1950-
|t Making use.
|d Cambridge, Mass. : MIT Press, c2000
|z 0262032791
|w (DLC) 00021621
|w (OCoLC)43317720
|
856 |
4 |
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|u https://proxy.k.utb.cz/login?url=http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267375
|y Plný text
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|a BK
|c EBOOK-TN
|c MITPRESS
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999 |
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|c 74806
|d 74806
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|x NEPOSILAT
|y EIZ
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