Complete virtual reality and augmented reality development with Unity : leverage the power of Unity and become a pro at creating mixed reality applications

Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus RiftKey FeaturesBuild fun augmented reality applications using ARKit, ARCore, and VuforiaExplore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concep...

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Bibliographic Details
Main Author Glover, Jesse (Author)
Other Authors Linowes, Jonathan
Format Electronic eBook
LanguageEnglish
Published Birmingham : Packt Publishing, Limited, 2019
Subjects
Online AccessFull text
ISBN9781838644864
9781838648183
Physical Description1 online zdroj (ix, 650 stran) : ilustrace

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245 1 0 |a Complete virtual reality and augmented reality development with Unity :  |b leverage the power of Unity and become a pro at creating mixed reality applications /  |c Jesse Glover and Jonathan Linowes 
246 3 0 |a Leverage the power of Unity and become a pro at creating mixed reality applications 
264 1 |a Birmingham :  |b Packt Publishing, Limited,  |c 2019 
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520 |a Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus RiftKey FeaturesBuild fun augmented reality applications using ARKit, ARCore, and VuforiaExplore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concepts together in a single applicationBook DescriptionUnity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You'll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You'll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you'll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You'll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You'll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you'll be fully equipped to develop rich, interactive mixed reality experiences using Unity 
588 0 |a Print version record 
505 0 |a Table of ContentsVirtually Everything for EveryoneContent, Objects, and ScaleVR Build and RunGaze-Based ControlHandy InteractablesWorld Space UILocomotion and ComfortPlaying with Physics and FireAnimation and VR StorytellingWhat AR is and How to Get Set upGIS Fundamentals -- The Power of MappingCensored -- Various Sensor Data and PluginsThe Sound of Flowery ProsePicture Puzzle -- The AR ExperienceFitness for Fun -- Tourism and Random WalkingSnap it! Adding Filters to PicturesTo the HoloLens and Beyond. 
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650 0 |a Virtual reality. 
650 0 |a Augmented reality. 
650 0 |a Application software  |x Development. 
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