Code nation : personal computing and the learn to program movement in America

"Code Nation is a popular history of programming and software culture from the first years of personal computing in the 1970s to the early commercial infrastructure of the World Wide Web."--Publisher description

Saved in:
Bibliographic Details
Main Author Halvorson, Michael (Author)
Format Electronic eBook
LanguageEnglish
Published [New York, New York] : Association for Computing Machinery, [2020]
EditionFirst edition.
SeriesACM books ; #32.
Subjects
Online AccessFull text
ISBN9781450377553
9781450377560
9781450377584
9781450377577
ISSN2374-6777 ;
Physical Description1 online zdroj (xiv, 390 stran) : ilustrace

Cover

LEADER 00000cam a2200000 i 4500
001 108503
003 CZ-ZlUTB
005 20251008112131.0
006 m o d
007 cr |n|---|||||
008 200616t20202020nyua fob 001 0 eng d
040 |a UAB  |b eng  |e rda  |c UAB  |d ORU  |d OCLCO  |d CUS  |d OCLCF  |d OCLCQ  |d NJT  |d OCLCO  |d LVT  |d OCLCQ  |d YDX  |d OCLCO  |d OCLCQ 
020 |a 9781450377553  |q (eBook) 
020 |a 9781450377560  |q (EPUB) 
020 |z 9781450377584  |q (hardcover) 
020 |z 9781450377577  |q (paperback) 
035 |a (OCoLC)1158459264  |z (OCoLC)1196836256  |z (OCoLC)1294716334  |z (OCoLC)1295211002 
100 1 |a Halvorson, Michael,  |e author. 
245 1 0 |a Code nation :  |b personal computing and the learn to program movement in America /  |c Michael J. Halvorson. 
250 |a First edition. 
264 1 |a [New York, New York] :  |b Association for Computing Machinery,  |c [2020] 
264 4 |c ©2020 
300 |a 1 online zdroj (xiv, 390 stran) :  |b ilustrace 
336 |a text  |b txt  |2 rdacontent 
337 |a počítač  |b c  |2 rdamedia 
338 |a online zdroj  |b cr  |2 rdacarrier 
490 1 |a ACM books,  |x 2374-6777 ;  |v #32 
504 |a Obsahuje bibliografické odkazy a index. 
505 0 |a Part I LEARNING TO CODE 
505 8 |a 1 How Important is Programming? -- 1.1 Programming Culture -- 1.2 Learning a Language -- 1.3 New Ways of Thinking -- 1.4 Equity and Access -- 1.5 Personal Connections -- 1.6 Manifestos of the Movement -- 1.7 A New History of Personal Computing 
505 8 |a 2 Four Computing Mythologies -- 2.1 The NATO Conference on Software Engineering -- 2.2 The Complexity of Software -- 2.3 Systems are for Customers -- 2.4 The Counterculture Movement -- 2.5 Everything is Deeply Intertwingled -- 2.6 The Birth of Computer Science -- 2.7 Computers for the People -- 2.8 Personal Computing 
505 8 |a 3 FORTRAN, Logo, and the Tower of Babel -- 3.1 Solving Problems with Computers -- 3.2 The Tower of Babel -- 3.3 High-level Languages -- 3.4 Learning FORTRAN -- 3.5 Daniel McCracken's Primers -- 3.6 Seymour Papert and Logo -- 3.7 Cynthia Solomon -- 3.8 Logo as a Model for Code Nation -- 3.9 How successful was Logo? 
505 8 |a 4 Advocating Computer Literacy -- 4.1 Robert Albrecht and the Popularization of the Movement -- 4.2 I Speak BASIC -- 4.3 The B.F. Skinner Approach -- 4.4 Hold Me Closer Tiny BASIC -- 4.5 Arthur Luehrmann and the Computer Literacy Debate -- 4.6 A Blow to the Movement -- 4.7 Apple Computer's Education Agenda -- 4.8 Applications over Languages 
505 8 |a 5 Four Million BASIC Programmers -- 5.1 Introducing David Ahl -- 5.2 A Proliferation of BASICs -- 5.3 IBM BASICA -- 5.4 Adventure Games -- 5.5 Structured Programming -- 5.6 Microsoft Press and Learn BASIC Now -- 5.7 Microsoft Game Shop -- 5.8 Visual Basic for Windows -- 5.9 Innovative Programming Primers 
505 8 |a Part II HOBBYIST AND HACKER CULTURES 
505 8 |a 6 Power Users, Tinkerers, and Gurus -- 6.1 Computing Terminology -- 6.2 Tinkering with Personal Computers -- 6.3 Van Wolverton and Batch Files -- 6.4 The DOS for Dummies Phenomenon -- 6.5 The Economic Impact of Personal Computers -- 6.6 Cary Lu Introduces the Macintosh -- 6.7 The Waite Group's Macintosh Primers -- 6.8 The Maturing Mac Platform 
505 8 |a 7 Hackers and Cyberpunks -- 7.1 Bill Landreth and 1980s Hacker Culture -- 7.2 Jude Milhon: From Civil Rights Activist to Cyberpunk -- 7.3 Mondo 2000 and The Cyberpunk Handbook -- 7.4 Cypherpunks and Cryptography 
505 8 |a 8 Computer Magazines and Historical Research -- 8.1 Magazines and a Popular Culture of Computing -- 8.2 Letters from the Programming Community -- 8.3 New PC Users -- 8.4 Power Users -- 8.5 Advanced Hobbyists -- 8.6 Professional Programmers -- 8.7 New Approaches to Historical Research 
505 8 |a Part III PROFESSIONAL PROGRAMMING CULTURES 
505 8 |a 9 Developing for MS-DOS: Authors and Entrepreneurs -- 9.1 New Platforms for Commercial Software -- 9.2 Inside the IBM PC with Peter Norton -- 9.3 Borland's Turbo Pascal -- 9.4 Ray Duncan's Advanced MS-DOS -- 9.5 The MS-DOS Encyclopedia -- 9.6 MS-DOS Sample Code -- 9.7 Technology Diffusion 
505 8 |a 10 C Programming Nation: From Tiny C to Microsoft Windows -- 10.1 The C Language -- 10.2 Learning C on Personal Computers -- 10.3 Academic and Professional Resources -- 10.4 C Programming for the People -- 10.5 Charles Petzold's Programming Windows -- 10.6 On Complexity 
505 8 |a 11 "Evangelism is sales done right": PCs and Commercial Programming Culture -- 11.1 The Macintosh Way -- 11.2 The West Coast Computer Faire -- 11.3 COMDEX and the Trade Show Movement -- 11.4 The Trouble with Self-taught Programmers -- 11.5 Software Engineering for the People -- 11.6 Professional and Enterprise Development Systems -- 11.7 Commercialization 
506 |a Plný text je dostupný pouze z IP adres počítačů Univerzity Tomáše Bati ve Zlíně nebo vzdáleným přístupem pro zaměstnance a studenty 
520 |a "Code Nation is a popular history of programming and software culture from the first years of personal computing in the 1970s to the early commercial infrastructure of the World Wide Web."--Publisher description 
650 0 |a Computer programming. 
655 7 |a elektronické knihy  |7 fd186907  |2 czenas 
655 9 |a electronic books  |2 eczenas 
776 0 8 |i Print  |t Code Nation  |z 9781450377584 
830 0 |a ACM books ;  |v #32. 
856 4 0 |u https://proxy.k.utb.cz/login?url=https://dl.acm.org/doi/book/10.1145/3368274 
992 |c EBOOK-TN  |c ACM 
999 |c 108503  |d 108503 
993 |x NEPOSILAT  |y EIZ