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LEADER |
01651nam a2200469 i 4500 |
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104885 |
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CZ ZlUTB |
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20220207162007.0 |
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ta |
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220117s2017 xxka f f 001 0 eng d |
999 |
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|c 104885
|d 104885
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020 |
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|a 978-1-78712-281-9
|q (brožováno)
|
040 |
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|a ZLD002
|b cze
|e rda
|
044 |
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|a xxk
|a ii
|
072 |
|
7 |
|a 795
|x Elektronické hry
|2 Konspekt
|9 20
|
080 |
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|a 794/795:7.05
|2 MRF
|
080 |
|
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|a 795
|2 MRF
|
080 |
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|a 004.8
|2 MRF
|
080 |
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|a 004.42
|2 MRF
|
080 |
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|a (035)
|2 MRF
|
100 |
1 |
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|a DaGraça, Micael
|4 aut
|
245 |
1 |
0 |
|a Practical game Al programming :
|b create game Al and implement cutting edge Al algorithms from scratch /
|c Micael DaGraça
|
264 |
|
1 |
|a Birmingham ;
|a Mumbai :
|b Packt>,
|c 2017
|
300 |
|
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|a iii, 334 stran :
|b ilustrace ;
|c 24 cm
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
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|a bez média
|b n
|2 rdamedia
|
338 |
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|a svazek
|b nc
|2 rdacarrier
|
504 |
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|a Obsahuje rejstřík
|
650 |
0 |
7 |
|a herní design
|7 ph1097077
|2 czenas
|
650 |
0 |
7 |
|a počítačové hry
|7 ph124512
|2 czenas
|
650 |
0 |
7 |
|a umělá inteligence
|7 ph116536
|2 czenas
|
650 |
0 |
7 |
|a programování
|7 ph115891
|2 czenas
|
650 |
0 |
9 |
|a game design
|2 eczenas
|
650 |
0 |
9 |
|a computer games
|2 eczenas
|
650 |
0 |
9 |
|a artificial intelligence
|2 eczenas
|
650 |
0 |
9 |
|a programming
|2 eczenas
|
655 |
|
7 |
|a příručky
|7 fd133209
|2 czenas
|
655 |
|
9 |
|a handbooks and manuals
|2 eczenas
|
910 |
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|a ZLD002
|
942 |
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|2 udc
|
992 |
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|a BK
|b SK
|
952 |
|
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|0 0
|1 0
|4 0
|6 004DAGRAÇAM
|7 0
|8 BOOK
|9 166646
|a UTBZL
|b UTBZL
|c 007
|d 2022-01-17
|l 1
|m 1
|o 004/DaGRAÇA,M.
|p 420010189249
|q 2026-12-22
|r 2022-01-25
|s 2022-01-25
|v 1307.00
|w 2022-01-17
|x N:nákup;
|y 08
|