Storytelling for virtual reality : methods and principles for crafting immersive narratives

"Storytelling for virtual reality" serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how storie...

Full description

Saved in:
Bibliographic Details
Main Author: Bucher, John K., 1973- (Author)
Format: Book
Language: English
Published: New York ; London : Routledge, Taylor & Francis Group, 2018
Edition: First published
Subjects:
ISBN: 978-1-138-62966-0
9781138629653
9781315210308
Physical Description: xi, 333 stran : ilustrace ; 23 cm

Cover

Table of contents

LEADER 02532cam a2200505 i 4500
001 104401
003 CZ ZlUTB
005 20211208100826.0
007 ta
008 170516s2018 xxu 000 0 eng d
999 |c 104401  |d 104401 
020 |a 978-1-138-62966-0  |q (brožováno) 
020 |a 9781138629653  |q (vázáno) 
020 |a 9781315210308  |q (e-kniha) 
040 |a GBV  |b cze  |c GBVCP  |d CBD007  |d ZLD002  |e rda 
044 |a xxu  |a xxk 
072 7 |a 004.9  |x Speciální počítačové metody. Počítačová grafika  |2 Konspekt  |9 23 
080 |a 004.946  |2 MRF 
080 |a 303.686:808.543  |2 MRF 
080 |a 808.5  |2 MRF 
080 |a 316.774  |2 MRF 
080 |a 659.3  |2 MRF 
080 |a (048.8)  |2 MRF 
100 1 |a Bucher, John K.,  |d 1973-  |7 jcu20181018405  |4 aut 
245 1 0 |a Storytelling for virtual reality :  |b methods and principles for crafting immersive narratives /  |c John Bucher 
250 |a First published 
264 1 |a New York ;  |a London :  |b Routledge, Taylor & Francis Group,  |c 2018 
300 |a xi, 333 stran :  |b ilustrace ;  |c 23 cm 
336 |a text  |b txt  |2 rdacontent 
337 |a bez média  |b n  |2 rdamedia 
338 |a svazek  |b nc  |2 rdacarrier 
504 |a Obsahuje bibliografii a rejstřík 
520 |a "Storytelling for virtual reality" serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces.  |b Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google 
650 0 7 |a virtuální realita  |7 ph127114  |2 czenas 
650 0 7 |a narativita  |7 ph752786  |2 czenas 
650 0 7 |a masmédia  |7 ph115233  |2 czenas 
650 0 9 |a virtual reality  |2 eczenas 
650 0 9 |a storytelling  |2 eczenas 
650 0 9 |a mass media  |2 eczenas 
655 7 |a monografie  |7 fd132842  |2 czenas 
655 9 |a monographs  |2 eczenas 
910 |a ZLD002 
942 |2 udc 
992 |a BK  |b SK 
952 |0 0  |1 0  |4 0  |6 004BUCHERJK  |7 0  |8 BOOK  |9 165843  |a UTBZL  |b UTBZL  |c 012  |d 2021-11-30  |l 1  |m 1  |o 004/BUCHER,J.K.  |p 420010188586  |q 2026-11-01  |r 2022-01-27  |s 2022-01-27  |v 777.00  |w 2021-11-30  |x N: nákup;  |y 08