Storytelling for virtual reality : methods and principles for crafting immersive narratives
"Storytelling for virtual reality" serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how storie...
Saved in:
Main Author: | |
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Format: | Book |
Language: | English |
Published: |
New York ; London :
Routledge, Taylor & Francis Group,
2018
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Edition: | First published |
Subjects: | |
ISBN: | 978-1-138-62966-0 9781138629653 9781315210308 |
Physical Description: | xi, 333 stran : ilustrace ; 23 cm |
LEADER | 02532cam a2200505 i 4500 | ||
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072 | 7 | |a 004.9 |x Speciální počítačové metody. Počítačová grafika |2 Konspekt |9 23 | |
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245 | 1 | 0 | |a Storytelling for virtual reality : |b methods and principles for crafting immersive narratives / |c John Bucher |
250 | |a First published | ||
264 | 1 | |a New York ; |a London : |b Routledge, Taylor & Francis Group, |c 2018 | |
300 | |a xi, 333 stran : |b ilustrace ; |c 23 cm | ||
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504 | |a Obsahuje bibliografii a rejstřík | ||
520 | |a "Storytelling for virtual reality" serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. |b Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google | ||
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