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software and applications -- 8th International Symposium on Ambient Intelligence (ISAmI 2017)
International Symposium on Ambient Intelligence 2017 : Porto, Portugal)
Ambient Intelligence (AmI) is a recent paradigm emerging from Artificial Intelligence, in which computers are used as proactive tools to assist people with their day-to-day activities, making their lives more comfortable. Another main goal of AmI originates from the human/computer interaction domain and focuses on offering ways to interact with systems in a more natural way by means of user-friendly interfaces. This field is evolving quickly, as can be witnessed by the emerging natural-language-based and gesture-based types of interaction. The inclusion of computational power and communication technologies in everyday objects is growing, and their embeddedness in our environments should be as invisible as possible. In order for AmI to be successful, human interaction with computing power and embedded systems in the surroundings should be smooth and take place without people actually noticing it. The only things people should notice in connection with AmI are more safety, comfort and wellbeing, emerging in a natural and inherent way. ISAmI is the International Symposium on Ambient Intelligence and aims to bring together researchers from the various disciplines that constitute the scientific field of Ambient Intelligence to present and discuss the latest results, new ideas, projects and lessons learned, especially in terms of software and applications.
Preface; Acknowledgements; Organization; Program Committee Chairs; Program Committee; Organizing Committee Chair; Local Organization Committee; Workshops; ISAMI 2017 Sponsors; Contents; Collection of State Information in Live Digital Forensics; 1 Introduction; 2 Related Work; 3 Digital Forensic and Incident Response USB; 4 Validation; 5 Conclusion; References; Computer Vision Algorithms Fishing Vessel Monitoring-Identification of Vessel Plate Number; Abstract; 1 Introduction; 2 Proposed Approach and State of Art in Fishing Monitor System; 3 Implement Solution at Harbour; 4 Results.
5 Conclusions and DiscussionAcknowledgements; References; Preliminary Development of a Walk-Helper Application Agent with an Assistant Personal Robot; Abstract; 1 Introduction; 2 Mobile Robot Platform; 2.1 Mechanical Design; 2.2 Control Unit; 3 Walk-Helper Application; 3.1 User Control Parameters; 3.2 Adaptive Path Correction; 4 Experimentation and Results; 5 Conclusions; Acknowledgements; References; Preliminary Application of an Assistant Personal Robot as an Ambient Monitoring Tool; Abstract; 1 Introduction; 2 The Assistant Personal Robot (APR); 3 Exploration and Data Monitoring; 4 Results.
5 ConclusionsAcknowledgements; References; MuSec: Sonification of Alarms Generated by a SIEM; 1 Introduction; 2 Sonification; 3 Security Information Event Management; 4 Proposed Solution; 5 Validation; 6 Conclusion; References; Online Conversation Application with Confidentiality, Anonymity, and Identity Requirements; 1 Introduction; 2 Related Work; 3 Eko; 4 Validation; 5 Conclusion; References; Motion Detection in an Intelligent Textile Mattress Cover; Abstract; 1 Introduction; 2 System Architecture; 3 E-Textile Structure and Materials; 4 Results; 4.1 Sensor Data Analysis; 5 Conclusions.
AcknowledgementsReferences; GoodsPooling: An Intelligent Approach for Urban Logistics; Abstract; 1 Introduction; 2 Sharing Approach; 3 Goods Pooling System; 3.1 Matching Process; 3.2 Location Tracking and Statistics; 4 Conclusions; References; Collision Detection System Using Mobile Devices and PANGEA; Abstract; 1 Introduction; 2 Background; 3 Case of Study; 3.1 Sensor System; 3.2 Monitoring and Alert System; 4 Results and Conclusions; Acknowledgements; References; Non-intrusive System for Monitoring the Risks of Sudden Infant Death Syndorme; Abstract; 1 Introduction; 2 Background.
3 Proposed System3.1 Environmental Sensing System; 3.2 Calculating Heart Rate Through OpenCV; 4 Results and Conclusions; Acknowledgements; References; We@Home: A Gamified Application for Collaboratively Managing a Smart Home; Abstract; 1 Introduction; 2 Gamification; 3 We@Home; 3.1 Interacting with We@Home; 4 Conclusion; References; A Task Recommendation System for Children and Youth with Autism Spectrum Disorder; 1 Introduction; 2 Related Work; 3 State of the Art; 4 Architecture; 5 Visual Interfaces; 6 CBR Methods; 7 Conclusions and Future Work; References.
Juan F. De Paz, Vicente Julian, Gabriel Villarrubia, Goreti Marreiros, Paulo Novais, editors.
Plný text je dostupný pouze z IP adres počítačů Univerzity Tomáše Bati ve Zlíně nebo vzdáleným přístupem pro zaměstnance a studenty
Includes bibliographical references and index.
Advances in intelligent systems and computing ; 615